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Author Topic: 23.976 frame skips and microstutters  (Read 35049 times)

futeko.com

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Re: 23.976 frame skips and microstutters
« Reply #30 on: July 12, 2016, 02:01:08 PM »
Thats a bad sample, looun.

I have a Dune Solo 4k, and that supports separat settings for Autoframerate-Switching and for resolutions.
Exactly as I always was "dreaming/philosophizing" of.
O.k. It is twice as expensive as the Himedia Players or the Shield, but finally I am happy.

Dune Solo 4K uses an extremely slow CPU/GPU (Mali-400 from 2012!).

It does not support 4K 60Hz (4K30 max same as HiMedia Q5/Q10 4K3D from 2014).

It has no HDR10 support.

It's going to get old very quickly..

Oh, and it's 349 Euro!!

I respect that Dune have been around for a long time and have good software people, but Q5/Q10 Pro are superior hardware and very soon will have perfect frame-rate switching (the only thing I can see that Dune has which HiMedia Pro does not).

Godmax

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Re: 23.976 frame skips and microstutters
« Reply #31 on: July 12, 2016, 02:14:44 PM »
A Dune player next year with 4k@60hz and HDR and DV with perfect 24p support will be number 1 unless Himedia changes sth. here! These Android mediaplayers are really not good, never have been. UNLESS they work on real 1080/4k/24p switches! But they never do. Either its really not working or its incredible hard with this Android software!

looun

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Re: 23.976 frame skips and microstutters
« Reply #32 on: July 12, 2016, 02:24:18 PM »
A Dune player next year with 4k@60hz and HDR and DV with perfect 24p support will be number 1 unless Himedia changes sth. here! These Android mediaplayers are really not good, never have been. UNLESS they work on real 1080/4k/24p switches! But they never do. Either its really not working or its incredible hard with this Android software!

 real 1080/4k/24p switches ,TEST, like linux box and HTPC

 1080p@23,976 hz


 2160p@23,976 hz

futeko.com

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Re: 23.976 frame skips and microstutters
« Reply #33 on: July 12, 2016, 03:03:35 PM »
A Dune player next year with 4k@60hz and HDR and DV with perfect 24p support will be number 1 unless Himedia changes sth. here! These Android mediaplayers are really not good, never have been. UNLESS they work on real 1080/4k/24p switches! But they never do. Either its really not working or its incredible hard with this Android software!

Q5/Q10 Pro will have full perfect framerate switching within weeks. @ 4K60 with HDR10.

As proved by Looun's post, it's working now (thanks to pcristi/Looun). Just not yet incorporated into firmware.

So what Dune may have next year, HiMedia have now.  :)

« Last Edit: July 12, 2016, 03:05:16 PM by futeko.com »

Alter_Schwede62

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Re: 23.976 frame skips and microstutters
« Reply #34 on: July 12, 2016, 03:24:42 PM »
I even do not have many 1080p movies, and if, they are all at 1080p 23.976.
No 30Hz, 50Hz or even 60Hz.
4k 60Hz of course is the Top, but who uses it?
What about the amount of data?
What about the disks, that may carry them?
For me 4k 60Hz (after all that I read in the i-net) is a pure marketing gag, the same als all Dolby Systems (Ooh, Atmos!!  ::) ).
And if not it would last very long, until this would be standard.

Sorry, I do not see a reason for 4k 60Hz.
4k yes, but then in 23.976.
« Last Edit: July 12, 2016, 03:28:46 PM by Alter_Schwede62 »

OlivierQC

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Re: 23.976 frame skips and microstutters
« Reply #35 on: July 12, 2016, 08:12:36 PM »
i agree with futeko
« Last Edit: July 12, 2016, 10:59:20 PM by OlivierQC »
ZidooTutorials :
https://www.youtube.com/channel/UCwz_OZWlielee6EoX_IFBgg

PJDavis1970

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Re: 23.976 frame skips and microstutters
« Reply #36 on: July 13, 2016, 08:19:41 AM »
For me 4k 60Hz (after all that I read in the i-net) is a pure marketing gag, the same als all Dolby Systems (Ooh, Atmos!!  ::) ).

I do understand what your saying.  I thought the same back in 1981 when I loaded everything onto my zx81 from a tape.  If Anyone told me I could have a single disk which could contain a 1080p 60hz movie that my computer could read I would tell them they were living in cloud cook land :)

Alter_Schwede62

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Re: 23.976 frame skips and microstutters
« Reply #37 on: July 13, 2016, 09:16:10 AM »
You don^t understand what I am talking of?
Then the other way:

How large would be a movie in 4k and with 60fps?
At the moment no theme.
First they have to build disks to put that data on it.
And then the companies are able to sell their 4k 60Hz movies.
Thats what I mean.

Next

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Re: 23.976 frame skips and microstutters
« Reply #38 on: July 13, 2016, 11:13:24 AM »
I do understand what your saying.  I thought the same back in 1981 when I loaded everything onto my zx81 from a tape.  If Anyone told me I could have a single disk which could contain a 1080p 60hz movie that my computer could read I would tell them they were living in cloud cook land :)
You are reversing the problem, but either way having that disk in 1981 wouldn't do you much good if it took 30 years before you could buy a computer that could read it. By the time 4k 60hz movies are commonly available (if ever) there will probably be additional standard requirements which the Q10 Pro won't support.

PJDavis1970

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Re: 23.976 frame skips and microstutters
« Reply #39 on: July 13, 2016, 12:57:41 PM »
Point I am making is.  When we had dvd's the idea of a 40gb movie was out of the question but blu rays came along very quickly.  TBH the technology is already there to do larger disk's its just a case of creating them...when needed..like for 4k 60hz movies

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Re: 23.976 frame skips and microstutters
« Reply #40 on: July 13, 2016, 01:14:29 PM »
There were HD TVs available in the eighties but, they wouldn't be usable today because they don't support the standards required. Just because it's technically possible to do something today doesn't mean they'll use today's technology when mainstream production starts.

PJDavis1970

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Re: 23.976 frame skips and microstutters
« Reply #41 on: July 13, 2016, 01:39:25 PM »
There were HD TVs available in the eighties but, they wouldn't be usable today because they don't support the standards required. Just because it's technically possible to do something today doesn't mean they'll use today's technology when mainstream production starts.

Thing is the q10 has enough grunt to deliver 60hz 4k.  The rendering method can be what ever format it wants as at the end of the day it will just take a software change.

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Re: 23.976 frame skips and microstutters
« Reply #42 on: July 13, 2016, 02:07:41 PM »
Thing is the q10 has enough grunt to deliver 60hz 4k.  The rendering method can be what ever format it wants as at the end of the day it will just take a software change.
That's not necessarily correct. Both because it only supports it through the use of specialized hardware and because it's impossible to know how much "grunt" is needed to support a standard that does not exist today.

PJDavis1970

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Re: 23.976 frame skips and microstutters
« Reply #43 on: July 13, 2016, 02:10:49 PM »
Thing is the q10 has enough grunt to deliver 60hz 4k.  The rendering method can be what ever format it wants as at the end of the day it will just take a software change.
That's not necessarily correct. Both because it only supports it through the use of specialized hardware and because it's impossible to know how much "grunt" is needed to support a standard that does not exist today.

Also not necessarily incorrect.  Anyway I am not someone who would argue with a lamppost so ill leave you too it.

Eriol

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Re: 23.976 frame skips and microstutters
« Reply #44 on: July 13, 2016, 06:22:12 PM »
With 4K 60Hz you should consider little more then double the disk space needed if the content is encoded with x265 then a normal 1080p 24Hz x264 encoded movie. If its 4K 24Hz there wouldn't be any size different.

Other question is that will 60Hz go widespread? We don't know till the first few big movies specifically set and recorded for 60 or 120fps come out. It maybe not and it stays as a curiosity like 7.1 sound or it will look fantastic and the people will love it. Time will tell.

 

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